How To Have All Companions In Your Party At Once In Fallout: New Vegas
How To Have All Companions In Your Party At Once In Fallout: New Vegas

Normally, you can only recruit one companion at a time. However, using a very specific glitch, you can actually recruit any number of companions you want. This glitch also allows you to have all of the companion-related perks active all at once.

Quick tips before you start doing this glitch:

  • Veronica required. In order to perform this glitch, you need to have Veronica recruited as your companion. If you don’t know how to do that refer to the guide here.
    • Not available after starting Veronica’s quest. If you finish, or even start, Veronica’s companion quest, you will lose the ability to perform this glitch.
  • Other companions required. To have multiple companions in your party, you must have recruited some at least once.
  • Lucky 38 suite required. To perform this glitch, you must unlock the Lucky 38 suite. To do so, you must either progress far enough in the “The House Always Wins” questline, or you must kill Mr.House. 

Performing The Glitch

Pre-Requisites

Now, to perform this glitch properly, you must first make sure you have whatever companions you want to recruit in the Lucky 38. To do this, simply talk to any companion you recruited and want to have in your party and dismiss them. When they ask you if you are sure, then tell them to wait for you at the Lucky 38.

Next, you need to have Veronica in your party. As mentioned previously, if you’ve started her quest already, the glitch will not work.

There is a chance that you may not have the option to send your companions to the Lucky 38. If this is the case, the only way to fix that is to progress in the Yes Man main quest route far enough to upload Yes Man to the Lucky 38. If that doesn’t fix it either, or you don’t want to lock yourself out of the Mr. House questline, then this bug will not be possible to do in your playthrough. 

Traveling With Veronica

Options

To do this glitch, you need to get enough points with Veronica for her to offer you her companion quest.

There are several places you can do this: 

  • Asking Tom Anderson at the Casa Madrid Apartments in Westside “What do you do here.”
  • Going to the area outside of Vault 3.
  • Going to Nelson/The Fort/Cottonwood Cove.
  • Going to the McCarran Terminal building.
  • Pete’s museum tour in the Boomer Museum in the Nellis Air Force Base.
  • Talking to Julie Farkas for the first time. Julie is located at the Old Mormon Fort in Freeside.
  • Talking to Jason Bright, located at the REPCONN test site, about the great journey.
  • Saying “I’m just browsing” to Gloria at the Silver Rush, located in Freeside.

You need to do at least 3 of these things while Veronica is in your party to trigger her quest. 

For this tutorial, I will show you the 3 easiest ones to do – Vault 3, Cottonwood Cove, and the McCarran Terminal.

Note that Veronica can sometimes straight-up ignore these triggers, making this glitch (and her quest) impossible to do. On PC, this can be fixed by opening the console (using the tilde key), selecting Veronica, and entering the following command: “addscriptpackage 0014779f” (without quotation marks). This will temporarily fix the bug. Re-do this in every area with a trigger. 

Cottonwood Cove

First up, Cottonwood Cove, a Caesar’s Legion base located at the southern end of the Colorado River.

Cottonwood Cove on the world map | Fallout: New Vegas
Cottonwood Cove on the world map

Once you make it to Cottonwood Cove, go down the road to the main camp area.

Road to follow | Fallout: New Vegas
Road to follow
Road leading to the camp | Fallout: New Vegas
Road leading to the camp

After you’re here for 30 or so seconds, Veronica will comment on the Legion.

Main area. Wait here until Veronica tells you her opinion on the legion | Fallout: New Vegas
Main area. Wait here until Veronica tells you her opinion on the legion

Camp McCarran

Next, go to Camp McCarran, located just south of the New Vegas Strip.

Camp McCarran on the world map | Fallout: New Vegas
Camp McCarran on the world map

Once you make it to Camp Mc Carran’s front entrance, go inside through the sheet metal door.

Entrance to Camp McCarran | Fallout: New Vegas
Entrance to Camp McCarran

After you enter the camp, take the road to the right and follow it until you reach the terminal building.

Road to go down | Fallout: New Vegas
Road to go down

Enter through the middle set of doors.

Entrance to the Terminal | Fallout: New Vegas
Entrance to the Terminal
Door to enter through | Fallout: New Vegas
Door to enter through

Once inside, walk towards the sandbags and you’ll trigger the dialogue.

Sandbags to wait in front of until Veronica tells you what she thinks about the NCR | Fallout: New Vegas
Sandbags to wait in front of until Veronica tells you what she thinks about the NCR

Vault 3

Lastly, Vault 3. To get here, you must go through either one of the South Vegas Ruins entrances – east or west. I’m using the east entrance as an example.

South Vegas Ruins East Entrance on the world map | Fallout: New Vegas
South Vegas Ruins East Entrance on the world map

Once there, enter through the double door.

Double door that leads to the inner part of the South Vegas Ruins | Fallout: New Vegas
Double door that leads to the inner part of the South Vegas Ruins

Exit the building you appear in and go left.

Exit from the first building | Fallout: New Vegas
Exit from the first building

You’ll see a large building, resembling a warehouse in appearance. Enter it.

Warehouse to walk towards | Fallout: New Vegas
Warehouse to walk towards

Go to the southeastern corner of the warehouse and wait for Veronica to comment on the Fiends.

Corridor that leads to the Vault | Fallout: New Vegas
Corridor that leads to the Vault
The correct spot to wait for Veronica to say her line about the Fiends | Fallout: New Vegas
The correct spot to wait for Veronica to say her line about the Fiends

Finishing Up

Once you get the third point, Veronica will approach you and ask if you “have a second”. To this, you MUST answer “Not now.” Selecting the other option will lock you out of this bug. 

Dialogue to look out for | Fallout: New Vegas
Dialogue to look out for
Dialogue option to select | Fallout: New Vegas
Dialogue option to select

Lucky 38

Here’s a checklist to make sure you have everything you need:

  • At least one companion, not including Veronica, waiting for you in the Lucky 38 presidential suite.
  • Veronica is waiting for you in the Lucky 38 presidential suite.
  • No active companion in your party.
  • Told Veronica “Not now.” after you got 3 companion points with her.

Once you have everything on the checklist above, make a save at the Lucky 38 suite, just in case you do the following steps incorrectly.

Now, make sure you follow the next steps carefully:

  1. Recruit any companion who’s waiting for you at the Lucky 38.
  2. Talk to Veronica and select the following dialogue options.
  3. “What did you want to talk about earlier.”
“What did you want to talk about earlier.” | Fallout: New Vegas

4. “Why don’t you just go back on your own?”

“Why don’t you just go back on your own?” | Fallout: New Vegas

5. “I have things I need to do. You’d better go alone.”

“I have things I need to do. You’d better go alone.” | Fallout: New Vegas

6. Now Veronica will attempt to leave the Lucky 38, talk to another companion, and recruit them before she leaves.

Repeat steps 2 to 6 until you’ve recruited all of the companions you want.

Once you have everybody recruited, speak to Veronica again, but this time, say “I think we should travel together.”

Option that recruits Veronica in addition to the rest of your companions | Fallout: New Vegas
Option that recruits Veronica in addition to the rest of your companions

Now you have any number of companion in your party at the same time.