How to get the Canny Cap in Dragon Quest VII
How to get the Canny Cap in Dragon Quest VII
ItemCanny Cap
Stats+0 Defense, +30 Wisdom.
LocationGiven by Professor Wade

You’ll get the Thinking Cap by helping Professor Wade in Wetlock. Doing this long questline is the only way to get this piece of armor, so it can’t be bought or found anywhere else.

Warning: This guide contains some spoilers for Dragon Quest VII.

Helping Professor Wade, first part

You can do this quest as soon as you finish the Wetlock questline in the past, but it’s recommended to do it after you recruit Sir Mervyn. You can find the new island by sailing to the north of Frobisher.
Head to Wetlock and enter the house on the northwestern corner. Talk to Professor Wade and follow him to another house, to the east of the equipment shop. He’ll ask you to get rid of the monsters in Highendreigh Tower. Exit Wetlock and go there now.

Enter the tower from this side | Dragon Quest VII
Enter the tower from this side

From the south side of the tower, go down the stairs and you’ll fight a King Slime. The fight is as easy as a normal minion. Upon defeating him, he’ll join your party and you’ll get an Enclosure Plan. You can use this item later at The Haven to expand the town.

Goobris will join your party momentarily (1) | Dragon Quest VII
Goobris will join your party momentarily (2) | Dragon Quest VII
Goobris will join your party momentarily

Go back to the first floor and walk to the western edge of the tower. You’ll see the stairs to the second floor on the northwestern corner.

The stairs to the next floor are here (1) | Dragon Quest VII
The stairs to the next floor are here (2) | Dragon Quest VII
The stairs to the next floor are here (3) | Dragon Quest VII
The stairs to the next floor are here

Pull the lever on the middle of the floor to open a shortcut, and head to the southwestern side of the room to find the stairs to the third floor.

Follow these directions to reach the third floor (1) | Dragon Quest VII
Follow these directions to reach the third floor (2) | Dragon Quest VII
Follow these directions to reach the third floor (3) | Dragon Quest VII
Follow these directions to reach the third floor

Head to the northeastern corner and Goobris, the Slime, will open the gate for you; the stairs to the fourth floor are in this small room.

Inspect this door and Goobris will open it for you | Dragon Quest VII
Inspect this door and Goobris will open it for you

Take the long path around the fourth floor, going counter-clockwise, until you reach the middle room. If Goobris tellsyou to be careful with the floor, avoid that path, or you’ll fall to the floor below.

Take this path to reach the last floor (1) | Dragon Quest VII
Take this path to reach the last floor (2) | Dragon Quest VII
Take this path to reach the last floor (3) | Dragon Quest VII
Take this path to reach the last floor (4) | Dragon Quest VII
Take this path to reach the last floor

Once you reach the fifth floor, heal your party and get ready for a boss fight.

Galumph | Dragon Quest VII
Galumph
1050 HP, can act twice per turn, can cast Chilly Breath and Cool Breath
Cast Insulatle as soon as you start the fight because the breath attacks can be deadly. Also cast Sap on him and Buff/Kabuff on your party when you have the time.He’s weak to fire spells like Bang and skills with bonus to flying enemies, like Flying Knee and Wing-Clipper. If you don’t have those skills just attack with normal attacks and heal accordingly until he’s finished.
Upon defeat, Galumph will give you a Red Fragment. 

Exit the tower and head back to Wetlock. Talk to Professor Wade, head back to Highendreigh Tower and talk to him again, on the third floor.

Professor Wade will tell you to go back to Wetlock and pick your reward | Dragon Quest VII
Professor Wade will tell you to go back to Wetlock and pick your reward

Pick your reward in the storage room under the bar. To get there, stand on the raft behind the northwestern house, and navigate to the left side of the town. You’ll get a Red Fragment and a Seed of Life.

You’ll find a red fragment and a Seed of Life in this room (1) | Dragon Quest VII
You’ll find a red fragment and a Seed of Life in this room (2) | Dragon Quest VII
You’ll find a red fragment and a Seed of Life in this room (3) | Dragon Quest VII
You’ll find a red fragment and a Seed of Life in this room

Helping Professor Wade, second part

Now that you’ve done this quest, you need to Zoom to El Ciclo. 

Head to the first building after the church, register one of your party members in the EGO competition for Wisdom and check the ranking board. You’ll notice Professor Wade is in the first place.

Register a party member for the Wisdom competition and check this board after that (1) | Dragon Quest VII
Register a party member for the Wisdom competition and check this board after that (2) | Dragon Quest VII
Register a party member for the Wisdom competition and check this board after that

Go back to Wetlock and enter Professor Wade’s house. He and his assistant are talking about the disappearance of his hat. Exit the house and talk to his assistant again.

Brook will tell you about the disappearance of Professor Wade’s hat | Dragon Quest VII
Brook will tell you about the disappearance of Professor Wade’s hat

Check the scoreboard in El Ciclo and you’ll see that Putric is now in the first place. He’s an enemy you’ve fought before.

To find him, go to the Bandit Hideout to the southwest of the Alltrades Abbey. Putric is in the last room of the hideout. Talk to him and he’ll give you back the hat.

Putric will give you back Professor Wade’s hat | Dragon Quest VII
Putric will give you back Professor Wade’s hat

Now you only have to go back to Professor Wade and he’ll let you keep the Canny Cap for yourself!

Professor Wade will give you the Canny Cap after you help him | Dragon Quest VII
Professor Wade will give you the Canny Cap after you help him

The Canny Cap has 0 defense, but the +30 Wisdom stat is a big boost at this point of the game. Also, those 30 bonus points are almost mandatory if you plan on winning the EGO Wisdom competition.