The Medicine Stick is a unique version of the Brush Gun that can be easily acquired early on in the game while being one of the most powerful weapons the player can acquire. In this guide, I’ll go over how to get the gun, compare it to its non-unique counterpart, and give you a few tips on maximizing its effectiveness.
A few quick tips before I get into the guide:
- Expensive. While the weapon is easy to acquire, as you just have to buy it from the Gun Runner’s Vendortron, it is incredibly expensive, costing as much as 20,000 bottlecaps. This can be circumvented by abusing the Ghost Dupe glitch.
- GRA Required. The Gun Runner’s Arsenal DLC is required for you to purchase the medicine stick.
Acquisition Of The Medicine Stick
To get the Medicine Stick, make your way to the Gun Runner’s kiosk, located southwest of Freeside’s East Gate.
Once you’re there, just walk up to the Vendortron and purchase the weapon from it.
Comparing the Medicine Stick to the Brush Gun
Overall, when compared to the Brush Gun, the Medicine Stick is slightly better in almost every way. However, the improvements aren’t that drastic, meaning that if you don’t have the funds to purchase the
- The Medicine Stick deals 3 more damage (78 damage as opposed to 75).
- The Medicine Stick deals 3 more critical hit damage (78 damage as opposed to 75).
- The Medicine Stick attacks slightly faster (1.38 attacks/second as opposed to 1.23 attacks/second).
- The Medicine Stick has 2 more rounds in the magazine (8 as opposed to 6).
- The Medicine stick has slightly increased durability compared to the standard model, but less than the fully upgraded standard model (995 as opposed to 745 and 1120 respectively).
- While this isn’t completely objective, the sights of the Medicine Stick are easier to use thanks to them being a lot more open, allowing you to get a far clearer picture of your target.
Tips For Using The Medicine Stick
- The Cowboy perk increases the damage of this weapon by a whole 25%, which, when coupled with its already high damage, makes it deal nearly the same damage as the Anti-Materiel rifle (97.5 as opposed to 110).
- The Rapid Reload perk will be very useful with this weapon, as each round is loaded individually into the gun, making the reload incredibly long when compared to magazine-fed weapons.
- Thanks to the weapon’s high damage and great magnification (even though it lacks a scope), staying far away and treating the weapon as a sniper rifle is by far the most effective strategy. While you can use this weapon up close, the slow fire rate makes every missed shot very punishing.
- The Handloader perk allows you to craft SWC ammo for this weapon, which deals 20% more damage and ignores 6DT at the cost of degrading your weapon 3x faster.